![]() ![]() ![]() With Bethseda games being elusive now the games should be well optimized for both models. Which takes a seriously well equipped PC to play properly and runs wonderfully on S and then the just released Forza 5 looks stellar and runs smooth as butter on S. As to those whining, Bethseda has nothing to say about what platforms they will release for now that they have been acquired and M$ owes $ony or Nintendo gamers nothing, they just spent 7.5B to acquire these major IPs why would they waste their money/efforts by allowing these games to be guess it will run fine on Series S.I think with proper optimization Series S runs pretty much everything about as well as X but at 1080p/1440p. Xbox will clearly be the home of top Western RPGs. I think it was a bold move for M$ to drop the dough and pick up major devs/Publishers like Bethseda and BioWare. So, if you don't see any injustice in the Insomniac Spiderman games not having a presence on Switch or Xbox, there's really no grounds to complain about this.Įxclusives happen people so live with it.LoL. Microsoft basically did what Sony did with Insomniac, and picked up a studio they have enjoyed a close relationship with for decades. I'm just saying, in a broader sense, that it has always been a troubled platform for this developer. Yea, if you are a primarily PlayStation player, this feels like a loss. Mind you, a number of these issues arent strictly on Bethesda - Sony's architecture and policies are often at play. Skyrim SE, while technically fine, put an insulting cap on the much touted mod support, 1/5th that of its Xbox One sibling. Fallout 3 and Skyrim were epically broken on PS3. Oblivion on PS3 was buggy but not terribly so, though that version has been forgotten while its counterparts are optimized on newer hardware. Similar to Bioware, with Morrowind and KOTOR being two of the most notable feathers in the original Xbox's cap. They started as a PC developer, and transitioned easily to working with the Xbox. Sony players of course are feeling left out, but it may be worth pointing out PlayStation was always an afterthought for Bethesda. Bayonetta 2 and 3? Does it make them sleazy just because they footed the bills?Ģ. Nintendo has exclusives that they don't even own, but they picked up publishing duties. Who's whining about the current Spiderman game franchise being Sony exclusive, because they kicked Insomniac a ton of money and then went and acquired the studio? Because Spiderman games have traditionally been multiplatform. I've always been largely a Nintendo gamer with a little bit of Sony for a few of their IPs and some third parties Nintendo doesn't get, and Xbox doesn't seem to want to do anything to change that. Xbox doesn't seem to want to cultivate the right environment/development culture to draw me in, they can't develop good IPs themselves, they often buy the wrong IPs that I wouldn't be interested in, and anytime they work on an IP I would want they don't seem to know how to handle it. And it's a shame because they own two IPs I like (Banjo and Conker), but they just sit on them and any time they let them out of the vault they screw it up. ![]() They just seem to focus on generic trendy dudebro games and those kinds of games just feel so soulless and uninspired. Xbox seems to have an issue with this in general, they don't seem particularly intent on making the types of games I want, which are platformers/adventure games that focus on exploration and/or unique gameplay mechanics. I played Skyrim when they released it on Switch and it was mediocre, so this doesn't move the needle for me in terms of making me want an Xbox. That would be true when I think about any of our franchises.”ĭon't care about Elder Scrolls. And that would be true when I think about Elder Scrolls VI. ![]() But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. “It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow. It's more about bringing the "full complete package" - with services like Game Pass and Live, which is apparently only possible on Xbox. Head of Xbox, Phil Spencer, seemingly confirmed this exclusivity (again) - explaining how it wasn't about "punishing" other platforms. While we previously heard how future Bethesda titles would be "where Game Pass exists", and that "some" new Bethesda titles would likely be exclusive to Xbox and PC, in a new interview with GQ focused on Xbox's 20th anniversary, questions have once again popped up about The Elder Scrolls 6's possible exclusivity. It's naturally raised a lot of concerns about the future of Bethesda games on other platforms, like the Nintendo systems. Bethesda, as you might recall, was officially acquired by Microsoft earlier this year for the sum of $7.5 billion. ![]()
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